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Same array · same clock · one winner

Compare algorithms side by side

Pick two sorting algorithms, give them the same array, and watch them race operation for operation. The gap you see at the end is the difference between their complexity classes, drawn to scale.

How to read a comparison properly

The temptation is to run one race, note who won, and file the result away as a ranking. That is the wrong lesson, because the answer changes with the input. Run selection sort against insertion sort on a random array and they look similar. Switch the arrangement to nearly sorted and insertion sort finishes almost immediately while selection sort does exactly the same work as before — it always performs n(n−1)/2 comparisons, no matter what it is given. That difference is what people mean by an adaptive algorithm, and one race demonstrates it better than a paragraph.

Then look at the swap and write rows separately from comparisons. Selection sort makes at most n−1 swaps — the fewest of any comparison sort — while doing the most comparisons. If your data lives somewhere writes are expensive, that trade is the whole decision, and a single “which is faster” question would have hidden it.

Finally, raise the array size in steps: 20, then 50, then 200. Watch how the gap between an O(n²) and an O(n log n) algorithm does not merely grow but accelerates. At 20 elements the difference is unconvincing. At 200 it is roughly an order of magnitude. That acceleration is the entire practical content of asymptotic analysis.

Good pairings to try

Comparison FAQ

For general-purpose use on large arrays, quick sort and merge sort both run in O(n log n) and are far faster than the quadratic sorts. Quick sort is usually quicker in practice because it sorts in place with better cache behaviour; merge sort wins when you need a guaranteed worst case or stability. On small or nearly-sorted arrays, insertion sort beats both, which is why real library sorts switch to it below a threshold.

Because the gap is structural, not incidental. Bubble sort only swaps neighbours, so it must perform one swap per inversion, and an array can have about n²/2 inversions. Quick sort moves elements across the array in a single step, so it can eliminate many inversions at once. At 200 elements that is roughly 20,000 operations against about 1,500.

Operations — comparisons plus swaps plus writes. Wall-clock time inside a browser at these array sizes is dominated by measurement noise and by the animation itself, so it would make a dishonest scoreboard. The measured runtime is still shown in the table for reference, because watching it fail to correlate at small n is itself a useful lesson.

Yes, always. Both lanes receive an identical copy of the same array, and changing the size or arrangement regenerates one array that both sides then use. Comparing sorts on different inputs would be meaningless.

Both lanes consume operations at exactly the same rate from a single clock, so the algorithm with the shorter trace genuinely finishes first. That is the race — the visible gap at the end is the difference in total work, drawn to scale.
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